Have you ever noticed how matte transparent glass looks in GTA IV? It's not reflective at all in most cases and it mostly looks like matte transparent plastic.
This is exactly the reason why I made this modification. This mod adds cubemap reflections to props, interiors, fake interiors and other places on the map which
contain any transparent glass textures. Busstops, parking/police huts, toll booths, vending machines/food stands, doors with glass and interior windows for places
such as cloth shops, hospitals, Burger Shot and Cluckin’ Bell interiors are just a few examples of what this mod offers. Fully compatible with any graphic mod + should 
work on every patch. Not tested on EFLC. This mod shouldn't have any huge performance impact because this reflection method (Cubemap reflections) is really simple
and cheap in performance cost.

Currently this mod is in early access which obviously means that it's unfinished. Most basic glass stuff is already included but more will come in the future.


Download here: https://discord.gg/VDt7brCPYY